I've tried this on numerous wall sections, and using a variety of different infantry and missile units. Then I tried several distances closer to the walls, and after a bit of trial-and-error, managed to find the ideal distance. The units refused to climb up the tower, they didn't even attempt to enter the tower's base. I've run some more extensive tests, and have appeared to have solved this siege tower bug.įirst of all, I tried a docking distance that was deliberately too far from the walls.
Note: this may be a modding topic of sorts, but the fix can be carried out by any forum member due to its simplicity.